Best Buy GSI Creos Mr. Hobby Aqueous Color H-041 【GLOSS PALE GREEN】
MG 1/100 RX-0 Full Armor Unicorn Gundam Ver. Ka
SKU: "4573102615893"
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$800.00
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Technology & Combat Characteristics
The Full Armor Mode was an enhancement plan devised by Takuya Irei while aboard the Nahel Argama and is based on Takuya's extensive knowledge of mobile suits.After Banagher's Newtype potential manifests itself, the psycoframe changes color to a vibrant green. Unlike other mobile suits with the Full Armor designation, the FA Unicorn does not consist of any additional armor for the MS frame itself(except extra shields). However it does introduce a large array of weapons, which are added to the backpack and forearms.
At first glance, what appears to be a jumbled assortment of weaponry is actually a superbly balanced set-up which draws out the maximum combat potential of the Unicorn. The new array of weapons includes two backpack-mounted hyper bazookas, numerous grenades, missile pods, forearm-mounted Gatling guns, and two additional I-field-equipped shields, one on the backpack and the other on the right forearm. The backpack also features two massive vernier-boosters taken from a Base Jabber Type 94 to compensate for the increased mass, with one of the additional shields situated between them.
The unit's entire weapons load can be disconnected at any time if ammunition was completely spent to avoid becoming dead-weight. When Full Armor's NT-D is activated, the Unicorn is able to take control of an enemy's psycommu weapons for a much greater period of time, and depending on the pilot the NT-D system can even take control of Quasi-Psycommu bits. Aside from the change in psyco-frame color, the transformation of the Unicorn Full Armor's NT-D remains unchanged.
The Full Armor Mode was an enhancement plan devised by Takuya Irei while aboard the Nahel Argama and is based on Takuya's extensive knowledge of mobile suits.After Banagher's Newtype potential manifests itself, the psycoframe changes color to a vibrant green. Unlike other mobile suits with the Full Armor designation, the FA Unicorn does not consist of any additional armor for the MS frame itself(except extra shields). However it does introduce a large array of weapons, which are added to the backpack and forearms.
At first glance, what appears to be a jumbled assortment of weaponry is actually a superbly balanced set-up which draws out the maximum combat potential of the Unicorn. The new array of weapons includes two backpack-mounted hyper bazookas, numerous grenades, missile pods, forearm-mounted Gatling guns, and two additional I-field-equipped shields, one on the backpack and the other on the right forearm. The backpack also features two massive vernier-boosters taken from a Base Jabber Type 94 to compensate for the increased mass, with one of the additional shields situated between them.
The unit's entire weapons load can be disconnected at any time if ammunition was completely spent to avoid becoming dead-weight. When Full Armor's NT-D is activated, the Unicorn is able to take control of an enemy's psycommu weapons for a much greater period of time, and depending on the pilot the NT-D system can even take control of Quasi-Psycommu bits. Aside from the change in psyco-frame color, the transformation of the Unicorn Full Armor's NT-D remains unchanged.
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