Gundam Barbatos appears from the new dimension SD high-end brand "MGSD" that integrates MG technology into the frame of SD Gundam! ■Overall height about 115mm. The "Gundam Frame", which is a feature of Gundam Barbatos, is realized in SD scale. ■The head and neck can be moved on 4 axes, allowing for effects such as pulling the chin and pointing upwards. ■By providing a movable axis inside the fuselage, it is possible to swing left and right and tilt forward and backward in a wide range of motion. In conjunction with the movement of the chest, the left and right cylinders on the flanks can be expanded and contracted. ■ A swing mechanism is adopted for the shoulder joint to enhance the range of motion of the arm. The elbow cylinder follows the movement of the arm and moves interlockingly. Equipped with an MGSD original gimmick that deploys the central armor when the lower part of the shoulder armor is pulled out. ■ Knee armor can be moved in conjunction with the movement of bending the leg. The armor behind the knees can be moved individually and does not interfere with the movement of the legs. ■Twin eyes are expressed with a double structure that overlaps detailed internal parts and clear parts. ■For the chest, knees, and shoulders, MGSD's original arrangement uses clear parts that have undergone precision-shaped processing to efficiently reflect light. ■Gloss Injection Uses "Real Metallic Gloss Injection", a material that enhances the metallic luster. It enhances the metallic feel of the details. ■A sword, 300mm smoothbore cannon, and mace can be mounted on the backpack. The 300mm smoothbore gun can be transformed into a stored state by pulling out the barrel and rotating it 180 degrees. ■Equipped with MGSD's original gimmick, where the tip of the mace extends when the handle is pushed in, and the four blades are interlocked to expand.
Gundam Barbatos appears from the new dimension SD high-end brand "MGSD" that integrates MG technology into the frame of SD Gundam! ■Overall height about 115mm. The "Gundam Frame", which is a feature of Gundam Barbatos, is realized in SD scale. ■The head and neck can be moved on 4 axes, allowing for effects such as pulling the chin and pointing upwards. ■By providing a movable axis inside the fuselage, it is possible to swing left and right and tilt forward and backward in a wide range of motion. In conjunction with the movement of the chest, the left and right cylinders on the flanks can be expanded and contracted. ■ A swing mechanism is adopted for the shoulder joint to enhance the range of motion of the arm. The elbow cylinder follows the movement of the arm and moves interlockingly. Equipped with an MGSD original gimmick that deploys the central armor when the lower part of the shoulder armor is pulled out. ■ Knee armor can be moved in conjunction with the movement of bending the leg. The armor behind the knees can be moved individually and does not interfere with the movement of the legs. ■Twin eyes are expressed with a double structure that overlaps detailed internal parts and clear parts. ■For the chest, knees, and shoulders, MGSD's original arrangement uses clear parts that have undergone precision-shaped processing to efficiently reflect light. ■Gloss Injection Uses "Real Metallic Gloss Injection", a material that enhances the metallic luster. It enhances the metallic feel of the details. ■A sword, 300mm smoothbore cannon, and mace can be mounted on the backpack. The 300mm smoothbore gun can be transformed into a stored state by pulling out the barrel and rotating it 180 degrees. ■Equipped with MGSD's original gimmick, where the tip of the mace extends when the handle is pushed in, and the four blades are interlocked to expand.
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